Friday, May 15, 2020

stage two avoid cluless , be wise !!!

2. Classical Conditioning
You may remember Pavlov's dogs. Week after week, those four-legged Soviet laboratory specimens were fed at the sound of a bell, and eventually they learned to associate the ringing bell with their tasty morsels. Once conditioned, they would salivate whenever the bell rang. This study—together with the Hegelian dialectic process—helped lay the foundation for Communist brainwashing. Col. Grossman explained its relevance today: in vast  use today 
 "What is happening to our children is the reverse of the aversion therapy portrayed in the movie A Clockwork Orange. In A Clockwork Orange, a brutal sociopath, a mass murderer, is strapped to a chair and forced to watch violent movies while he is injected with a drug that nauseates him. So he sits and gags and retches as he watches the movies. After hundreds of repetitions of this, he associates violence with nausea, and it limits his ability to be violent....
      "We are doing the exact opposite: Our children watch vivid pictures of human suffering and death, learning to associate it with their favorite soft drink and candy bar, or their girlfriend's perfume....
      "Television violence... conditions you to derive pleasure from violence."
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3. Operant Conditioning
 Operant conditioning is based on the simple psycho-social formula: stimulus-response, stimulus-response..... A modern example of this procedure is the use of flight simulators to train pilots. "An airline pilot in training sits in front of a flight simulator for endless hours," wrote Col. Grossman. "When a particular warning light goes on, he is taught to react in a certain way. When another warning light goes on, a different reaction is required. Stimulus-response, stimulus-response, stimulus-response. One day the pilot is actually flying a jumbo jet; the plane is going down, and 300 people are screaming behind him.... But he has been conditioned to respond reflexively to this particular crisis."
The reverse of this principle is used to train both our soldiers and our police force. According to Col. Grossman,
"The military and law enforcement community have made killing a conditioned response.... Whereas infantry training in World War II used bull's-eye targets, now soldiers learn to fire at realistic, man-shaped silhouettes that pop into their field of view. That is the stimulus....  Later, when soldiers are on the battlefield ... and somebody pops up with a gun, they will shoot reflexively and shoot to kill....
    "Now, if you're a little troubled by that, how much more should we be troubled by the fact that every time a child plays an interactive point-and-shoot video game, he is learning the exact same conditioned reflex and motor skills.... Our children are learning to kill and learning to like it; and then we have the audacity to say, 'Oh my goodness, what's wrong?'"
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A report from the Schiller Institute in Washington D.C. shows an even more sobering side of the problem:
"Recently released medical studies indicate that violent video games damage the brain, possibly permanently.... This national scandal has been covered for the benefit of the $10 billion-a-year video-game industry, of which violent games rated 'M,' for Mature, are the fastest-growing segment. Approximately 20 million Americans, many under 18, play these 'M' games. The studies, many years in the making, show that repeated playing of violent video games 'desensitizes' the activities of the brain involved in reasoning and planning, while activating those functions that respond to violence. The studies include scientific data indicating that these games may actually cause destructive behavior."[6]
Those who are obsessed with point-and-shoot role-playing games [RPGs] learn more than a killer instinct. Many embrace the occultism that drives the myth behind the violence.
4. Role Models
Children who watch television and youth who play violent and occult RPGs find plenty of shocking role models that shape their dreams and mold their values. Britney Spears is among today's best known pied pipers, but the imaginary heroes hidden in popular anime, slasher movies and RPGs can be just as influential—if not more so.
Resisting the Violence
Do you wonder what will happen to our nation and culture when these conditioned youth reach adulthood? Might the civilized world be following a path to corruption and chaos that makes the decadence in ancient Rome seem mild by comparison? Even if our own children refuse to participate in this dark and depraved world of the imagination, will they live in a world eventually subjugated to barbarians and thugs?

We can only touch the children in the sphere of influence God has given us. But we can't afford to be silent! So here are a few suggestions:

1. Pray! Our Shepherd will show each of us what we can do to equip ourselves and our families.
2. Put on the Armor of God. The greatest weapon against the world's deceptions is God's Word. The Armor (Ephesians 6:10-18) provides an outline of the vital truth that can expose and resist any of Satan's lies.
3. Be watchful. Explain the danger of RPGs to your children. Share the statistics and the horrendous consequences of the conditioning process. Show them items in the newspaper that provide current and relevant examples and warnings.
4. Understand the Nature and Tactics of Satan. Children need to be alert to both his timeless and his current strategies. We are all engaged in a spiritual war—and we cannot close our eyes to the realities of the foes that assault us.

5. Keep praising God who gives us the victory.

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